Online – Tertiary Aspiration Program (TAP)

Join KIOSC ONLINE

Our Tertiary Aspiration Program (TAP) will help inspire students to gain pathways into further educational study beyond Year 12.
Bio-plastics | 3D Design | Arduino/Micro:bit | Scratch Gaming | Digital Health | Adobe Spark

1. Bio-plastics

What students will learn:

Plastic in our oceans is a major concern. There are ways we can change our use of plastics and how we make plastics. Students will learn what new technologies are being utilised in industry to change the way we manufacture plastics, using seaweed.

What students will do:

  1. Be engaged in discussion about sustainable practices.
  2. View a LIVE LAB Demonstration of the Bio-plastics being made.
  3. Make one – at home in their own kitchen. If booking this program, we will send out the list of supermarket ingredients for students to follow along.

Links to industry and pathways:

  • Design Thinking and Manufacturing
  • Sustainability Practices
  • Being a scientist

2. 3D Design

What students will learn:

Computer Aided Design (CAD) is utlised in nearly every design manufacturing process. We are seeing this type of CAD modelling more and more online with companies like Ikea giving you the ability to design your own kitchen. CAD is a great process for 3D design and rapid prototyping with 3D printing and laser cutting.

What students will do:

  1. Use Tinkercad – which is an online 3D modelling tool.
  2. KIOSC’s 3D design expert will guide students through the modelling process. Student will be shown how use use various skills and they will create their own designs.
  3. The best design can be 3D printed and sent to the school.

Links to industry and pathways:

  • Advanced Manufacturing
  • Engineering and Design
  • Creative Arts

3. Online with Arduino

What students will learn:

The ability to design and interact in our technological world is increasing. People are no longer consumers of technology, rather they are able to have direct ownership over the code.  Arduino- In this session, students will use Tinkercad Circuits for Arduino. This online simulator will engage students in basic circuits and use Arduino line code.

What the students will do:

  1. Students will work in the Tinkercad simulator.
  2. Assemble an electronic circuit
  3. Line Code Functionality

Links to Industry and Pathways:

  • Software Engineering
  • Electro-technology
  • Internet of Things

4. Online with Micro:Bit

What students will learn:

The ability to design and interact in our technological world is increasing. People are no longer consumers of technology, rather they are able to have direct ownership over the code. Micro:bit – In MakeCode, students use the online simulator to create their block code.

What the students will do:

  1. Students will work in the MakeCode simulator.
  2. Create 2-3 projects: dice game, random number generator and others
  3. Explore Internet of Things

Links to Industry and Pathways:

  • Software Engineering
  • Algorithmic Thinking
  • Internet of Things

5. Scratch Gaming

What students will learn:

Gaming is where it is at! Learning how to create an online game starts with basic coding. Scratch is an online web tool where students can create using basic block coding. Understanding that computer code and human speech are slightly different, the block coding allows us to talk to the computer.

What the students will do:

  1. How to use block coding to create an online games.
  2. How to upload content like media into the game.

Links to Industry and Pathways:

  • Software Engineering
  • Game Theory
  • Algorithmic Thinking

6. Digital Health

What students will learn:

Health is fast becoming high tech and personalised. Professor Nilmini Wickramasinghe from Swinburne University will explain how citizen-centred health initiatives and partnerships with government and industry to provide insight into current management techniques for health data. *Note.

What the students will do:

  1. Engage in the online information session and ask questions.

Links to Industry and Pathways:

  • Medical and Pharmaceutical
  • Technology Research
  • Software Design

7. Adobe Spark

What students will learn:

Visual design concepts are an important tool in our digital world. In this session, students will use Adobe Spark. Students will need to create a FREE account online before joining this session. This very user friendly Adobe products allows students to create digital content fast with high impact.

What the students will do:

  1. Created a Instagram post, using photo edits and graphics.
  2. Learn how to edit and add graphics and complete their Insta
  3. Use Adobe Spark, in other ways to present ideas to the digital world

Links to Industry and Pathways:

  • Digital and Graphic Design
  • Branding and Marketing
  • Art and Media

Booking Details:

  1. All programs are designed to run for 45 minutes and all have an interactive component where students will be completing a task.
  2. Know what day and time you would like the program.
  3. Identify approximately how many students will be online – we can run as many as you need.
  4. *Note – Digital Health will have booking limitations due to the Swinburne Professors availability.
  5. Please scroll down to the message box on the booking page and add the program name you are booking into.