Algorithmic Processes: Logistic FAILs Year 7 / Year 8 Advanced Manufacturing / Information Technology / New Energy Technologies / Transport Services Our Future Industries all require an Industry 4.0 approach. Student will discover how logistical process occur in factories and automated systems. Algorithmic Thinking: Emergency Technology Year 7 / Year 8 Advanced Manufacturing / Information Technology Algorithmic thinking is used to enable IoT responses. Food Futures Year 9 / Year 10 Advanced Manufacturing / Food and Fibre / Information Technology Students understand how we can change the way we farm our food resources to be more effective, efficient and use technologies to help us become more sustainable. Inspired Technology (Biomimicry) Year 7 / Year 8 Advanced Manufacturing / Food and Fibre / Information Technology Students discover how biomimicry has assisted in design for new technologies. LEGO Challenge Year 5 / Year 6 / Year 7 / Year 8 Advanced Manufacturing / Design Solutions / Information Technology Learning with LEGO provides opportunities for students to engage in all aspects of STEM. This program explores robotics and programming. Mission to Mars Challenge Year 7 / Year 8 / Year 9 / Year 10 Advanced Manufacturing / Design Solutions / Information Technology Using virtual reality, data analysis and algorithmic thinking, students endeavour to answer the question, how could we live and work on mars? Online – Forensic Science: Crack the COVID Case Year 9 / Year 10 Information Technology / Medical Technologies Students use the KIOSC Learning Management System (LMS) to solve the Knox International Laboratories for Lifesaving Epidemiological Research (KILLER) crime. Online – STEM Activity: Digital Storytelling – Fractured Fairytales Year 5 / Year 6 / Year 7 / Year 8 / Year 9 / Year 10 / Year 11 Design Solutions / Information Technology Students use PowerPoint to re-design fairytales to become 'choose your own adventure' style. Scratch 3 with AI: Food Sustainability Year 7 / Year 8 / Year 9 Artificial Intelligence / Information Technology / Machine Learning / Sustainable Ecology Students combine Machine Learning and Scratch MIT Media Labs to create a coded game that uses body gestures to control their game character. Water: Treatment and Recycling Year 7 Environmental Monitoring / Information Technology / New Energy Technologies Students investigate the Western Treatment Plants water recycling system and compare how Australia is doing compared to the rest of the world.